Ubisoft has just announced their decision to change the name of its upcoming game to Ghost Recon Phantoms which is scheduled for launch on April 10.
"The end of open beta is a new start to the game. The difference between where the game started and the game today is so considerable that we felt we should mark it with a fresh identity," explained Game Producer Corey Facteau. "Feedback from our players throughout beta enabled us to continuously increase the content of the game and to improve what makes the game unique, the blending of intense shooters with the teamwork and tactical depth of MOBAs. Ghost Recon Phantoms brings a narrative layer to the game based around The Phantoms, ex- Ghosts and current adversaries who left The Ghosts to pursue personal agendas. We’ve also added new gameplay elements to expand the depth of the game. Of course, no accounts will be wiped, and our current players will not have to start over."
The official release will also bring some major changes in customisation and matchmaking as well as updated characters and maps. The game's new art direction not only includes a new design for characters and devices of all 3 classes but also introduces a reworked level design and lighting on most maps. Players can also look forward to realistic new gear.
With the launch of the game, the matchmaking will take into account both the skills and gear to ensure a fair gaming experience to all players regardless of being newbies or veterans, paying or non-paying users. In addition, the new "Mod Master" and weapon camo systems will be added to considerably enlarge the players' customisation possibilities.
Developers moreover promise to continously come up with new weapons and features to keep the gameplay dynamic. At the moment, they are fine-tuning tactical insertions and smoke grenades, which are being tested in large scale playtests by the community before being released in-game in the near future.
Source of information: Ubisoft press release.
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