Hands-on with Nova Genesis Alpha

Nova Genesis - Review - DE


SCORE: TBD


Pros: Relatively interesting storyline, familiar gameplay.
Cons: Overused static graphics, brings nothing new to the genre.



We recently sat down and played the new free to play browser-based MMORPG from R2Games, Nova Genesis. The game has just begun its Open Alpha phase 1 where players were able to register pre-release and were sent out a code that gave players a Gift Pack to open in game filled with rare items to give players the edge.

Like many of the other RPG games from R2Games Nova Genesis followed the same type of gameplay and offered up much of the same types of mechanics as many of its unrelated predecessors (Wartune, League of Angels) where players kill enemies, complete quests and level up their character and increase their Battle Rating, simultaneously unlocking new features as they progress through the in game story driven content. We took a first look at the title with very little information or knowledge about the game itself, save from what we could glean off the website.

Starting out we had one of six different characters to choose from, three classes with both a male and female variation, either a sword wielding Corsair that focuses on physical attacks, the DPS focused critical strike dealing Wraith or a Psyon with their trusty area attack damage. The class choices were very much in the same vein as the other games from R2 Games, with no information on what each did actually in the game, relying on players checking the website or already being familiar with the type of content and experience on offer. We took our chances and selected the Psyon to begin our adventure.

Nova Genesis screenshots 1 Nova Genesis screenshots 3Nova Genesis screenshots 4 Nova Genesis screenshots 6


The first impression of the game was the graphical quality, with the typical high quality digital environments/graphics (particularly the backgrounds and landscapes), which whilst always well drawn it felt like they were focusing too much on using static elements as opposed to any animation. So whilst we were flying aboard an airship with fleets of enemy invading ships flying past is in the background they were simply the same ship image floating by with no animation, similarly with the flaming fireballs falling from the sky with no animation on fire itself it really lacked any effort. Second to this is the horrible use of text that they have in some places that really doesn’t suit the style of graphics and looks out of place. Another mild annoyance was the graphics loading up blocky and pixelated; even though most of the game puts you through a loading screen it was frustrating to then enter an area that still isn’t actually fully loaded.

Combat is relatively automated, the enemy continues to attack you and in turn your character and/or companions will continue to attack them with low damage attacks until the player actively chooses an attack to make from their hotkey attacks. When such an attack is triggered, at least this early in the game, they pretty much 1 hit kill most enemies and the combat is pretty pointless other than teach players the mechanics and unlocking the story.

Whilst what we came to learn of the story wasn’t too bad, though it didn’t advance the plot so much that we fully understand everything that was happening, one of the things that stood out for all as as a major negative was the ridiculously cheesy dialogue. The laughing buffoon demon creatures crossed over from diabolically insane to just corny.

Nova Genesis screenshots 7 Nova Genesis screenshots 8Nova Genesis screenshots 10 Nova Genesis screenshots 11


All in all the game doesn’t offer anything new to the genre whatsoever, we’ve played if not this game at least a dozen like it with exactly the same mechanics and set up only renamed, reskinned and a tweak here and there. If you’ve never played this title but are overfamiliar with others in same genre then you’ll be of the type of player that either gets bored quickly as there is nothing new or embraces the similarity in their race towards max level, to dominate the player leaderboards for a while and then drop the game to move onto something new and repeat the whole experience again. Whilst it isn’t the kind of thing we always enjoy doing, we can appreciate that is a big market for this type of game and standing alone away from other titles the game delivers equally as well as many of its predecessors.



Deja tu comentario

You must be logged in to post a comment.