The open beta also unveils a vastly improved talent tree for all classes. Abilities have been streamlines into three loose tiers, making it easier for players to distinguish various talent roles. In addition, try out the new Mercenary System, that allows players to loan out their characters while offline, where other players may hire them for a cost. When the player returns, they will have earned some extra experience and money, courtesy of the mercenary system.
"Maestia's closed beta test was a huge success, and we took the lessons learned from our players and GMs, and are already hard at work on a number of changes we're excited to unveil during the open beta test," said Jay Choi, Chief Operating Officer at Gravity Interactive. "Much like the closed beta, we're opting to keep this test period short and intense, so we can gather feedback from our most loyal players, with the game's official launch not far behind!"
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