"Dragon's Prophet combines an insane variety of powerful and majestic dragons with an action-based combat and end-game siege system to create one of the most unique gaming experiences for fantasy MMO enthusiasts," said Todd Carson, Senior Producer of Dragon's Prophet. "We know players are eager and ready for action and launch brings many exciting developments from Open Beta, including new dungeons, a level cap increase, a revamped Starting Zone, a World Boss and the much-anticipated Frontier System."
"At last -- the Day of the Prophet is finally here! Even though it's always special to release a new game, MMORPGs play on a different level. Thanks to the help of our enthusiastic community as well as the tireless work of the developer, the home of Dragon's Prophet now shines brighter than ever before," said Kristian Metzger, Director of Product Management at Infernum. "Since the start of Open Beta in May, many thrilling features as well as new content packages have been added to the game while existing systems have been drastically improved. The 100+ pages full of patch notes are a testament of these efforts. Now Dragon's Prophet offers everything an enthusiast of fantasy games could wish for: an engaging combat system, epic guild battles, challenging dungeons as well more than 300 mighty dragons -- the best kind of companions you could imagine!"
"We want to ensure that the player experience only improves and becomes more dragon-filled as we move forward," said Tony Tang, Founder and Vice President of business development at Runewaker Entertainment. "We are continuing to work closely with both publishers, SOE and Infernum, to design exciting features to be implemented post-launch like dragon-versus-dragon arenas, a raid system and air-to-air combat."
Source of information: Sony Online Entertainment LLC press releases
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