Crowfall has amassed more than $800,000 in pledges within three days of launching a crowfunding campaign on Kickstarter. In less than 72 hours and with more than 8,000 backers, the MMO game has become the second most popular project. But the campaign isn't over, it will continue for another 27 days.
The game, in development by ArtCraft Entertainment (founded by J. Todd Coleman and Gordon Walton), promises to push the design of MMO games in new directions. It will be a new type of game experience, a kind of Throne-War simulator. It will simulate a feudal world that includes castle building, sieges, territorial conquest, kings, queens, mercenaries and assassins.
"We are floored and humbled by the response from our community," explained Gordon Walton, ArtCraft president and executive producer. "We hoped that the vision behind Crowfall would help it find an audience, but we didn’t expect to exceed our target so quickly."
"Crowfall is a completely player-driven universe," explained J. Todd Coleman, CEO and game director. "Instead of creating thousands of hours of content, we give the players the tools they need to create their own experiences. Crowfall is an economic, political and military simulator. We expect thousands —or hundreds of thousands—of players to join guilds and noble houses and to compete for control of the virtual universe."
Walton added: "Prior to launching our Kickstarter campaign, we spent about two months teasing out information about the game we were making... what it is, how it works and what kind of players we thought it might appeal to. Our strategy was to build our community first. Given that we hit our funding target so quickly, that was obviously the right approach."
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