Crush Online Announcement
Publisher GAMESinFLAMES is working with the experienced Korean developer JoyImpact on a client-based MMO with a strong focus on PVP battles featuring MOBA-style combat: Crush Online.
The world of Gaia is home to three realms, each populated by thousands of players fighting an endless territory war. These nations, along with a comprehensive guild system, are the groundwork for truly grand military clashes. Guilds and nations can ally with each other in exciting Castle Sieges to gain control of a nation and lord over its subjects, while entire nations may scheme with and against each other to win epic wars where not just glory, but also valuable treasure and powerful ability enhancements are at stake. Players can choose their avatars from a number of distinct, fully customizable classes, each with tons of different weapon setups and compete with other players and NPCs in tactical and challenging fights. It’s not just a match – it’s war!
Achim Kaspers, General Manager GAMESinFLAMES, comments on the announcement: “Crush Online is a brand-new title, combining the challenging, team-based battles from multiplayer online battle arena games with the concept of a persistent world and epic warfare between nations known from RPG MMOs. JoyImpact is an experienced developer, who created the MMORPG Aika Online, and we’re looking forward to a long-term business relationship making Crush Online an international success.”
Crush Online will be released in Europe in 2016.
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