EVE Online: Rubicon is focused on individual and small fleet activity, new quick-strike options offer a powerful war tactic and a fresh style of victory in EVE’s “sandbox” universe. In addition this expansion brings a new set of mobile, player-owned structures created to support action outside of the safety of the hangar. Meant for both solo and group use, they accentuate and diversify gameplay for pilots seeking to find their homes amongst the stars.
Also, the Marauder, Electronic Attack Frigate, Interceptor and Interdictor class hulls head back to the shipyards for re-engineering amongst other balancing changes. New certificate and ship identification systems will help novice players ease into one of the world’s most indisputably deep games and give veteran players a greater sense of what to accomplish next.
“Twenty expansions in ten years is an amazing milestone built on the shoulders of our legendary player community,” said Andie Nordgren, senior producer of EVE Online. “With Rubicon we are beginning an ambitious journey for the next several expansions of EVE that will end up with players taking control of the most potent technologies in the universe and controlling space on an unprecedented scale. Their insatiable desire for impact and adventure fuels both this vision and our passion for making the largest science fiction game universe.”
Source of information: CCP press release
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