Keith continues the interview explaining how Firefall integrates PvP maps to the rest of the open world design, which allows players who are not in combat can to observe various conflicts and fighting in designated cities.
Firefall has launched a new developer diary centered in the game open world
Firefall has launched a new developer diary centered in the game open world. Bobby Ross and Nick Keith, builders of this world, explain how the jetpacks allows the players to travel great distances and explore every corner of the game. An example of the great sights you can see is "Mushroom Island", a huge rock from which you can appreciate the views of Copacabana and the first section of the open world. Ross says that the reward of climbing this mountain is to enjoy these incredible views of the initial area.
Keith continues the interview explaining how Firefall integrates PvP maps to the rest of the open world design, which allows players who are not in combat can to observe various conflicts and fighting in designated cities.
Keith continues the interview explaining how Firefall integrates PvP maps to the rest of the open world design, which allows players who are not in combat can to observe various conflicts and fighting in designated cities.
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