I’m going to start saying that the game has changed a lot. They have realized from the feedback they got that players wanted a different micro-transaction model so Infernum changed it, and now the players have what they wanted and they are enjoying even more the game.
With these changes players have access to all the content, whether playing or paying, the difference is that the time is money, so those who do not have much time to play can enjoy all the contents of the game paying a little money. The game is still balanced, since all items are limited by level, and no one can acquire super weapons of high level with real money.
The third season of the game will come in September and will bring a fantasy theme, that will add new cubes, costumes, crossbows, wands and other magic paraphernalia, as well as several other changes to the game systems specially the character progression and the micro-transactions mechanics to further improve the balance balance of the Free-to-Play model.
On the long run Infernum is working to completely revamp, improving every single mechanic and systems, and adding interesting features like ammo spawning on the maps or the possibility to take the weapons of the dead among many other options. We will see all these changes in the fourth season of the game that is planned to be completed during this winter.
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