As well as exploring this almost-traditional MMORPG, dungeoneering, questing and, quite literally, setting the world to rights, each player also has their very own sandbox virtual world in which their own imagination runs free and, with the fun and free construction tools provided, can create virtually anything their heart desires.
The Missing Ink will run an open Alpha promotion in December 2011 and is expected to make the leap to Beta in early 2012 with a full multi-platform launch currently scheduled for Q3. The game employs a freemium business model and RedBedlam is currently in negotiation with a number of publishing partners.
Kerry Fraser-Robinson, RedBedlam's Managing Director commented, “leave me alone – I'm busy.” Later, he somewhat more constructively added, “Oh for the press release? Right. Let me see. Tell them it's funny. Ground-breaking. Innovation oozing from every pixel. A showcase for our artistic talent and technical expertise. And it's free.”
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