The game features asymmetric dual-wielding, slow-motion, melee combat and a combo system that encourages players to perform stylish takedowns utilizing character-specific finishing moves. Sliding, diving, wall-running and performing parkour-like acrobatics while racking up match bonus points is core to the gameplay.
"When we began exploring our next project we decided to start from a core vision of a high-agility, highly responsive game system, inspired by the ethos of Ringo Lam and John Woo style 'Gun-Fu' and then we added a fighting game character aesthetic," said Reloaded Games' CEO Bjorn Book-Larsson. "We also wanted to create a product that addressed requests by players who prefer to simply pay upfront for the full competitive game to get all the content in one go, and then let players treat their game-wide modifications more like Open Source modifications that can be shared freely in the community."
"We have 50 page threads on the original APB Reloaded forums discussing in detail how to try to mod APB Reloaded," said Reloaded Productions Managing Director Michael Boniface. "Therefore part of the goal was to actually give players a real product that in fact was built to be modded."
Source of Information: Reloaded Productions press release
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