The improvements range from bipods for more stability, sights giving increased accuracy, and even larger bullet magazines, to new updates for weapons that will be unlocked after level 20. Energy will now replenish to full when a player reaches a new level and missions will now have two difficulty levels: Regular and Difficult.
The PvP rewards have also changed, best rewarding those who stand out in the battle, receiving more pesos, stars and respect. Camp battles have also received a facelift, making them more rapid and dynamic.
Finally, there have been improvements in the profile images and designs of the game, and the mercenaries may have their own uniform, which will reflect their quality and levels of experience.
Source of information: Mail.RU Games press release
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