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Travian
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Travian review:
GAME TYPE: Strategy - ManagementPLATFORMS: Web Browser
DEVELOPERS: Travian Games
GAME SYNOPSIS
Rise up your tribe to be recognised. Build your humble villages into mighty settlements and capitals of culture. Train a military force that will put fear into your rivals as they see your approach. Conquer lands, dominate your enemies, rise up to be a ruler. Travian (known as Travian Legends) offers an exciting strategy focused war MMO where players must manage their own empire and resources, field an army and battle against real players from around the world.
MAIN FEATURES
- Three core tribes to choose from: Teutons, Gauls or Romans
- Build up your village and expand into more settlements
- Manage resources and time
- New special servers with unique rules
- Winnable server conditions
- Completely free to play
- Browser MMO Gameplay
THE GAME
The main concept of the game is for players to duke it out trying to be the best tribe on their server by expanding their territory and ruling multiple villages. By constructing and upgrading settlements, and training up a military to defend or expand them, players can enjoy a tactical single player experience. The overall goal for the server is to be the first to construct a Wonder of the World, a task too mammoth for any individual player to complete, and so players will form Alliances with each other to ease the burden. With these alliances formed the battle lines are drawn and so Alliances of multiple tribes will go to war against each other to ensure that they are the only ones able to claim victory on the server.
AVAILABLE TRIBES
As seen in the original Travian game release, Legends game has three core tribes available: Romans, Teutons, Gauls. The game also features the Egyptians and Huns on their special Fire & Sand server:
Romans – Able to develop a strong economy faster than other tribes, they have some of the best troops but they come at a heavier cost, they are best suited to experienced strategists
Teutons – This tribe is ideal for aggressive players due to the strong and cheap infantry that are ideal for fast raids, but they have high time requirements; they lack defenses so can be harder to play for new players
Gauls – One of the easier tribes to play due to their mainly defensive nature and units, with a low time requirement they also have a fast and powerful cavalry that can make them a little more versatile
Egyptians – Having not only strong players but also a far greater access to resources needed to advance a village, they are equally a solid choice for new players
Huns – With relatively little defense and an extraordinary cavalry, this hyper-aggressive tribe is only for the most hardcore players that want to try a completely different playstyle that Travian has not offered before
VILLAGES AND EXPANSIONS
Each player begins with one village that they must improve, by upgrading resource production through their farms, woods, mines and quarries. With more resources players can invest them into constructing new buildings which will provide a variety of new features such as the ability to trade through the Market, or begin training combat units through the Barracks. Both resource areas and buildings can all be upgraded by spending more resources, though no building can be higher than the villages Main Building, which will in turn improve their yield and output speed.
In time, after meeting certain prerequisites, players can expand their territory and either settle new villages or take other player’s villages through conquest. Having multiple villages under a players control requires a lot of micro-management to balance resources and time.
UNITS, HEROES AND COMBAT
Each tribe has their own unique types of units that can be trained through the Barracks, which can be used to defend villages or aggressively attack AI outposts and player settlements. Once a player has chosen a target they can select the units they wish to fight and then launch their attack. The game calculates the winner and loser based on the makeup of both players’ military forces (number and units used), any bonuses, and other defensive factors. Each players individual Hero can be attached to a military force to make them stronger, however they can also be used to go on independent adventures to gain items, XP and resources, or used within a village to boost a specific resource production.
SYSTEM REQUIREMENTS
Internet Browser
Website: Travian
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Travian game
I am currently playing a new browser game called Warden Online, it reminds me of the old pc classic heroes of might and magic
Avoid Travian if you value your life.
The game has no off button, everything you worked for over the span of the 1 year long server can be taken away while you sleep.
More importantly still, the game’s rules are not hardwired in. They are “administered” by a Multihunter, who is in reality just a player from another server who needed to feel powerful somehow, and got a job as an unpaid Travian “cop”.
We are having this problem on .com4 right now with an MH named ChrisVC, who has chosen to support his friends from another server, on this one where he is an “impartial” judge.
Whats even better, any complaints filed about corrupt officials with the company, are routed back to that corrupt official to review and responde to.
Hows that for a system?
If you think this doesnt sound that bad, keep in mind that this overempowered player can delete accounts that have been paid for with real life cash money.
Can and has.
Do yourself a favor. Find another game.