The new league will begin in the first quarter of 2013 and will adopt the format of traditional competitive games, with regular regional tournaments that will lead to a Grand Finale. The season of 2013, will offer $2.5 million prize pool.
World of Tanks successfully debuted as the eSports discipline at the WCG 2012 Grand Finals in Kunshan, China, and has since continued to garner interest from competitive gaming communities worldwide.
"The scale and popularity of competitive gaming has been skyrocketing over the last couple of years, and we have now reached the point where we can focus significant effort on advancing World of Tanks on to the global eSports scene," said Wargaming Global eSports Director Jonghyuk Baak. "Wargaming.net League is a groundbreaking step in our quest to bring the game's eSports potential into the international spotlight."
"Running our own eSports league allows us to truly focus on making World of Tanks not only a compelling and challenging eSports discipline, but also one that's incredibly entertaining for spectators," said Andrei Yarantsau, VP of Global Operations at Wargaming. "Now we have a sustainable tool to broaden our global eSports involvement in an unprecedented way: stimulate the growth of the competitive community, organize bigger and better tournaments with larger prize pools than ever, and provide our best pro gamers with completely viable career opportunities."
Information source: press release of Wargaming.net.
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